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Learn-to-learn: game-based learning for metacognition

Open access

Learn-to-learn: game-based learning for metacognition

Open access

Samenvatting

If we want game-based learning to make learning enjoyable as well as effective and efficient, we need to increase learner's awareness of and ability in learning itself. At the heart of learning is metacognition: a learner's understanding of how knowledge is constructed through learning, and the repertoire of strategies, tactics, and monitoring processes that enact learning. The goal of this PhD research is to inform designers and researchers who want to support and improve metacognition of learners within game-based learning environments, by identifying, implementing, and evaluating generic design principles for metacognitive interventions.

OrganisatieHanze
Gepubliceerd inFoundations of Digital Games Malmö, Sweden, SWE
Datum2018-08-07
TypeConferentiebijdrage
TaalEngels

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