Satisfying a conversation with materials for dynamic fabrics
Satisfying a conversation with materials for dynamic fabrics
Samenvatting
Schön describes the way a designer engages with their materials as a “conversation”. In clothing design this typically involves tangible and situated actions such as draping, ripping, and cutting—actions that evoke responses from the fabric at hand. Dynamic fabrics—surface- changing fabrics that combine digital and physical states— are still novel fashion-design materials. When working with the digital, intangible qualities of these fabrics, how does a dialogue unfold for designers accustomed to working physically with fabrics? In this paper we examine the design process of Phem, a collection of garments that use dynamic fabrics that function similarly to augmented reality. We reflect upon the improvisations required to satisfy a productive dialogue with the digital forms of these materials. We conclude with a discussion that proposes revisiting Schön’s notion of a conversation in the context of digital forms, and use Ingold’s perspectives on making to inform this inquiry.
Organisatie | Hogeschool van Amsterdam |
Gepubliceerd in | ACM Designing Interactive Systems 2019 San Diego, United States, USA |
Datum | 2019-06 |
Type | Conferentiebijdrage |
DOI | 10.1145/3322276.3322371 |
Taal | Engels |