Zocht je misschien: 1000?
Measuring Regularity in Daily Behavior for the Purpose of Detecting Alzheimer
Robben, Saskia (Lectoraat Digital Life); Nait Aicha, Ahmed; Kröse, Ben
Simulating Affective Touch: Using a Vibrotactile Array to Generate Pleasant Stroking Sensations
Huisman, Gijs; Darriba Frederiks, Aduén; van Erp, Jan B.F.; Heylen, Dirk K. J.; Bello, Fernando; Kajimoto, Hiroyuki; Visell, Yon
An accountability challenge
van Bussel, Geert-Jan; Silva, Paulo; Guerreiro, António; Quaresma, Rui
Applying formal design methods to serious game design
Bril, Ivo (User Centered Design); Degens, Nick
Lessons Learned from NATO’s Cyber Defence exercise Locked Shields 2015
F.G.J. Absil; A.D. Dijk; J.M.G. Meulendijks
Conference report on Media and Learning Conference, Brussels, March 9th & 10th, 2016
Zac Woolfitt (Lid Lectoraat)
UFORIA
Eijkhoudt, Arnim; Vos, Sijmen; Stander, Adrie; Rudolph, Carsten; Kuntze, Nicolai; Endicott-Popovsky, Barbara; Maña, Antonio
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
10th Biennial Conference of the Association for Common European Nursing Diagnoses, Interventions and Outcomes (ACENDIO)
Paans, Wolter; de Graaf-Waar, Heleen; Müller-Staub, Maria; Stuij-Honkoop, J.E.
10th Biennial Conference of the Association for Common European Nursing Diagnoses, Interventions and Outcomes (ACENDIO)
Paans, Wolter; Krijnen, Wim; Müller-Staub, Maria