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Dynamic real-time global illumination algorithms on modern GPU hardware and software

Open access

Dynamic real-time global illumination algorithms on modern GPU hardware and software

Open access

Samenvatting

This research focuses on some globalillumination techniques from the past several years that are reimplemented for relevant (to the time ofthe research) software - a low-level graphics API, such as DirectX 12, and hardware - a modern GPUwith hardware-accelerated raytracing, such as NVIDIA RTX2060. The algorithms are combined in asingle open-source interactive demo and the comparisons are presented in this paper.

Trefwoorden
OrganisatieSaxion
OpleidingCreative Media and Game Technologies
Datum2021-06-01
TypeBachelor
TaalEngels

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