This thesis is about the project “Interactive Entrance at Ambient Intelligence” provided by the research group Ambient Intelligence at Saxion University of Applied Sciences. This thesis researches how to develop an installation which uses interactivity with projected images to attract students to the research group Ambient Intelligence in the Epy Drost building. The main research purpose is to produce an interactive installation which will solve the issue of students not being aware of Ambient Intelligence’s existence and their available internship and graduation projects. During this research, the CMD methods and an agile development approach were utilised to answer four subquestions. The result is an installation that included 3D environments and character animations, as well as an information poster. The interactivity was achieved through utilising a depth camera with object recognition.